The Bachelor of Science in Computer Game Design and Development has been approved. Please visit games.spsu.edu for details.
I am currently interested in distributed and parallel systems, game design and development, real-time collaborative editing systems, ubiquitous computing and media, human-computer interaction, and on-line education and large-scale course management.
I am particularly interested in game, simulation, and social space development and the use of these technologies in education and learning. For more information on gaming at SPSU (research, curriculum, and fun), check out games.spsu.edu.
You can also view my IGDA profile or my Linkedin profile or my AACE profile to learn more about me or make me a contact/connection.
For more detailed information on my research, including past publications, please see my research page.
If you are interested in working with me as a research or lab assistant, please let me know. I am interested in working with motivated students. I am also open to working with graduate students looking for an advisor.
